This needs more work, as I’m still mildly unhappy with the results. This method makes sure there's no risk of losing all your data in case your browser data is wiped, for example, but it does mean keeping track of your downloaded file. The generated 2D map is only 800 x 400 and only … To illustrate this, I made a map using this generator as a planning ground and I then fine tuned that map in an editing program to get a more natural looking map. Unfortunately in WebGL you can’t use different line widths, so my first version looked like this: What did work: I got more rivers in wet areas than in dry areas. The Map Generator takes advantage of the Photoshop action feature. ProcJam 2018 [1] inspired me to learn how to generate maps on a sphere. (Find out more). This tool is mostly meant for planning purposes, at least if you want a detailed map. The big writeups (A*, Hexagons, etc.) Then along the boundaries of the plates, I compared the direction vectors. Dwarf planet positions are also shown - but it should be realised that these objects often rise far above and below the plane of the ecliptic. - Mirror: You can mirror an image by selecting it and clicking the mirror button. I ended up adding random jitter to the points to make them look interesting. - Hex grid: You can toggle a hex-grid overlay using the "Toggle hex overlay on" button. This code probably won’t make sense out of context but this will give you an idea of how much code is needed to assign the tectonic plates with a random fill: The random fill made the boundaries a little better: Once I had some tectonic plates, I randomly assigned elevation+moisture to each one: With more regions and more plates it still looks reasonable: The next step was to assign elevation within a plate. - Toggle Grid Snap: You can toggle grid snap on and off by clicking the corresponding button. Now click on any of the pieces from the selection menu (outward corners, inward corners, etc. Note that when the draggable pieces and/or labels are toggled on (and thus visible on the map) you won't be able to select the squared pieces below, the draggable pieces and the labels are placed using an overlay which blocks you from accessing what's below. … I decided to follow the approach of Andy Gainey and others (see references at the end) and build some tectonic plates. This Minecraft function generates a massive planet, consisting of a lava core, different layers, caves, and a surface full of lakes, trees and grass. You can also rotate all pieces, mirror them, you can change the map size and you can drag around and resize the draggable pieces. Draw: QuadsFlatPlate vectorsPlate boundaries Number of regions: Number of plates: Jitter: Sphere rotation: There’s so much I didn’t have time to implement. - Rotating a piece: Click on whichever piece(s) on the map you wish to rotate (including draggable pieces) so it has the blue highlight again. You can drag it around, resize it and type anything you want in it. Voronoi-based planet generator made in Unity. Spacebar. World Creator even has a highly flexible flow-map generator integrated that can be utilized by every single texture, color, and gradient, during the texturing and coloring process, in real-time. Celestia - Not only a marvellous star display program, but also a good source of information on stars and planets out to 16000 light years (and galaxies too). The random planet name generator generates a random planet name. It didn’t work so well. I included natural parts for the inner landscape, like forests, mountains and hills. That's all there is to it. The Roleplaying City Map Generator does this job comfortably in few minutes requiring only a couple of mouseclicks for generating and printing realistic maps of e. Then click the 'delete draggable' or 'delete label' button respectively to remove it. Since this was a 1 week experiment, I decided I should work on other things, and come back to this if I had time. This version is compatible with previous version, loaded.map files will be auto-updated. I have numRegions Voronoi regions, and picked random regions until I had N of them. Everything else (the tool, the assets, etc.) Now click on one of the rotate buttons ("rotate 90", "rotate 180", "rotate 270", "reset") to rotate it. To create the maps I used a grid system, I further divided the maps into sections with 3 connection points. In this case, 3D Simplex Noise gives me an elevation for every point on the sphere. Planet generator The planet-map generator shown of this page has been developed in small increments over more than 20 years, so the code is a bit messy. Life - Average. I wanted to solve this properly, but as this was a quick experiment, I decided the simplest workaround would be to make the rivers the same color as shallow water, so where they flowed into the ocean, you wouldn’t see the overdraw. Simply click the "Save local" button to have the code create a text file with all the map code in it, then click on the download link to download it directly to your computer. If the plate movement would cause the adjacent regions to move closer, then I applied a different rule than if they were stationary or moving apart: This assigns elevation to the boundary regions only. Detail Level. ; I found a combination of Ovals and Triangles to produce the best results. Planet Population. There are so many options that can be done with the latest version of this map generator. Lots and lots of things to improve, but I don’t want to keep working on it right now. Trap Generator; Character Concept Generator; Monster Builder; Character Sheet; Buy creator a space beer. This aptly titled and brilliant map shows the sizes of the solid (and earth’s seas) surfaces all stitched together as if they were a single continent. This will save the map with all the pieces, including draggable pieces, locally in your browser. It's also possible to save the map data locally. Importing out is possibly only by image editing, as I judge it, but I'm sure you'd do that either way. When grid snap is on, all draggable pieces will snap to an invisible grid. 3. There are two parts to this tool. I considered filtering these out, but as this is a time-limited project, that didn’t make the cut. This map generator is one of my personal favorites. - Toggle label borders: The borders make it easy to see the boundaries of the labels and to move them around, but once you're done you can toggle them off by clicking this button. - Random map: Click the 'Random' button below the map to have a random map generated in an instant. The first, seen directly below, is the randomizing version. Hypercoloured glowing irradiated quartz. The buttons at the top let you download the description, download a high-res image, switch to map view, view/edit the planet's ID, and get a new random planet. Log in with itch.io to leave a comment. Planet Generator - V3! - Dragging pieces: Tick the "Enable draggable pieces" checkbox. Using this site means trees will be planted. If you miss to find a download link, here it is. To reset an individual square back to a sea piece, click on it so it has the blue highlight and click the "reset piece" button. Map creator This map creator tool will allow you to the create a whole world of your own design using well over 1400 different images. Instead of line widths, I used alpha transparency to simulate narrower rivers: There’s a visual glitch where the rivers run into the oceans. AboutInstructions About:PlanetMaker allows you to create and tweak your own planet using image textures, lighting, and more importantly, your imagination. You can close your browser after you've clicked save, it'll still be there when you open it again.toggle - Layer 1 & 2: There are two layers for the draggable pieces, this way you can stack parts more easily, organize elements by type, and so on. Simply right click it, select 'save as' and name it what you wish. The Map Generator Bundle consists of 6 of these scrips: by Rowan Steyn in Resources. Quick and easy to use; takes a minute to load the generated 2D map on a new page, but it also provides you with randomized planet aspects such as the physical dimensions, gravity, atmosphere, and other fun inspirational thoughts. It looks much better. There are no trees. Another useful trick to compensate for the behavior of GL_LINES: on the sides of the planet, where you wouldn’t see the rivers top-down, decrease transparency. GameTextures, Poliigon, Quixel, RD-Textures, and more. Generate … Both apps show a solar system map - a "plan view" of the planets laid out in the plane of the ecliptic (the flat plane in which all the main planets move about the Sun). You can still place elements where you roughly want them to be. Temperatures should decrease near the poles. I collected 78 planets; the most well-known exoplanets closest to our solar system and planets within our solar system. The opening weekend of ProcJam, I spent 11 hours on geometry, and wrote it up in a blog post: place points on a sphere; work with sphere geometry; build a Delaunay triangulation on a sphere; build Voronoi regions on a sphere ; After the weekend was over, I wasn’t able to spend as much time the rest of the week on this, and … I am a total geek when it comes to space and the Universe, I therefore decided the make this random planet generator. With a little time and skill you can turn the rough, planning version into a fully fledged map. Planetary Atmosphere Mutation. You can obviously go way beyond this, like DeviantArt user TheFrenchedCanadian who made the piece below. Fantasy World Generator In the last twelve hours, this generator has been used to construct 703 worlds and 3.4 GB of images. Planet Surface Generator MAC 19 MB. Similar to the spherical landscape algorithm by Hugo Elias. Once I had these plates, I ran flood fill (breadth first search) from them to assign each Voronoi region to a plate: The boundaries were a bit smooth so I changed this to a random fill algorithm. So if you like a planet and want to revisit it, write down its ID. Cut out a shape 3. You can also export and import them, and so share the action with other people. Rivers should be drawn with variable width. It’s similar to breadth first search but instead of picking the first element (breadth first search) or last element (depth first search), I pick a random element to expand. This is a planet generation tool that lets you generate procedural textures that can be used in game engines or other projects, this includes a diffuse colour map, an ocean/land mask for roughness, a bump map and a displacement map. Once I started working on the maps, the first thing I noticed is that all the time I spent finding evenly distributed points was wasted. Small; Medium; Large; Generate Clear. to me. You can resize it using the number values, it'll change automatically as you change the numbers. Create unlimited maps of any kind of villages, towns, big cities for roleplaying Roleplaying gamemasters know how time-consuming the generation of city maps can be. When you want to load your map you simply click 'load map' and it'll input all the map pieces back into their original positions. 2. By varying the number of plates, I could have larger or smaller land masses: A nice way to assign moisture/rainfall/humidity on a planet is to use atmospheric simulation[19], but I had spent a lot more time than expected on elevation and was running out of time for other things, so I decided to do the simplest thing that could possibly work: I assigned random moisture to each continental plate, and used that to look up biomes. Projection Display Options. I recommend this page as well Selden's Catalogs of Objects for Celestia. These planet names are great for RPG gaming, writing projects, in-game planet naming or that science fiction movie or book … Features include irregular Voronoi grid generation, simulated erosion model, city and border generation, and simulated Written in C++ and drawn using the Cairo graphics library. You're free to use maps you've created in books, games, and similar projects as long as my site's credited. It scans the local folder with your web site … Note that the draggable and the label layers have to be toggled off to access the bottom pieces. I wanted to learn as much as I could during one week. Obviously there is no obligation to use these, but if you want to make sure the physics are plausible, this has got you covered. If you wish to save the map you've created all you have to do is click the 'Turn into image' button and an image will appear below it that looks exactly like what you've created. When you increase the number of plates, it seems to produce too many oceans. To do all this the instructions are as follows: The opening weekend of ProcJam, I spent 11 hours on geometry, and wrote it up in a blog post: After the weekend was over, I wasn’t able to spend as much time the rest of the week on this, and spent only 12 hours over the next 8 days working on: In my projects I either limit my scope or limit my time. This on the other hand was a one-week experiment (/x/ in the URL). - Toggle grid: You can enable and disable the grid to get a better view of the map by hitting the "toggle grid" button. May or may not be life-supporting. Available in an online version as well as an offline windows version, Planet Map Generator will create a fractal map for you based on a random seed. Planet swallowing mega city. Would you consider posting the code for this on GitHub so it can be modified? Planet Surface Generator PC 16 MB. Swirling thick gas, pleasant or foul. Import custom textures. This is simpler than what other people did, but I thought it’d be the simplest thing that would produce useful output. ^.^ Generates randomised star system skeletons ready to fill with stories and adventure. Layer 2 will be hidden when 1 is active to make sure you can access it. The names generated are created to sound exactly like what an imaginary planet might be called. ProcJam 2018[1] inspired me to learn how to generate maps on a sphere. It can also show religion spread, states and borders as well as populations, icons, roads … If you thought 1180 different images was all you were getting you thought wrong. This makes lining them all up much easier. Fantasy Name Generator; Random Generator; Fantasy Calendar Generator; Fantasy World Generator; Medieval Demographics Calculator; My Random Campaign; Random Adventure Generator; Random Dungeon Generator; Random Inn Generator ; Random Town Generator; AD&D. It’s something I need to revisit. The only difference being that this is a single image, rather than a whole lot of separate images. dobydigital 1 year ago (+1) Thanks for this tool. The resulting PNG file is approximately 6 megabytes in size. December Art and Writing Challenge; February Writing Challenge; Tweets by Ameronis. - Resetting: To reset the whole map, simply click on the "reset map" button. These names are not just a mix of random characters or words but actual realistic sounding fictitious planets. I included natural parts for the inner landscape, like forests, mountains and hills. RanGen on Facebook. Procedural Planet Texture Map Generator - Blender; Procedural Planet Texture Map Generator - Blender. Now click on one of the "Land and Sea" pieces in the selection menu to add a piece to the map. But it still works great as a tool to help you plan the ideal version of your map. According to NASA, there are 14 planets in our home solar system: eight major planets, five dwarf planets, and one hypothetical planet. Planet Surface Generator LINUX 19 MB. Many of you have asked how they can use the maps created with this map creator. I don’t think I would’ve attempted this without regl.js[25], which wraps all the annoying parts of WebGL while leaving all low level details that matter (memory management, shaders, textures, etc.) All of these elements can be dragged around if you enable this feature. This program is an implementation of a procedural map generator based upon methods described in Martin O'Leary's "Generating fantasy map"notes. Because this is made … I have a few ideas for this, like generating textures from the command line, and … For the rest of the regions, I interpolated using three distance fields, as I described on this blog post[12] (2017). - Add label:Simply click this to add a label to the map. And who'd of thought that the moons surface is about as big as Africa? Low Medium High. To make this fun I also gathered artists' impressions of the exoplanet and real images of planets from our solar system. Sci Fi Planet Generator: Planetary Landscape Part 1. - Toggle drags/labels: Toggle the visibility of the draggable pieces or labels on and off using the "toggle drags" button. Planetary Landscape Part 2. The sphere map is a graph and the river code didn’t require any changes to work on spheres. Random Generator; Random Dungeon Generator; … Note that the map view doesn't exactly match the planet. The fantasy world generator requires approximately 45 seconds to create and draw a world map, 4000 pixels wide and comprising over 19,000 hexes. As this was a quick experiment, I wanted to find the simplest thing that could possibly work. Evenly distributed points look boring! Further reading for plate tectonics and region partitioning systems: Email me redblobgames@gmail.com, or tweet @redblobgames, or comment: plate_r is a set of region ids representing plates, http://experilous.com/1/blog/post/procedural-planet-generation, https://squeakyspacebar.github.io/2017/07/12/Procedural-Map-Generation-With-Voronoi-Diagrams.html, http://eveliosdev.blogspot.com/2016/06/plate-tectonics.html, https://leatherbee.org/index.php/2018/10/28/terrain-generation-4-plates-continents-coasts/, https://github.com/davidson16807/tectonics.js/tree/master/research, http://davidson16807.github.io/tectonics.js/, http://blog.particracy.com/worlds-and-their-geography/, https://forhinhexes.blogspot.com/2018/04/tectonics-primer.html, http://www.entropicparticles.com/generation-of-fault-lines/, http://jc.tech-galaxy.com/bricka/climate_cookbook.html, https://worldbuildingworkshop.com/2015/11/27/climate/, https://forhinhexes.blogspot.com/2018/06/i-couldnt-think-of-pun-about-potential.html, https://forhinhexes.blogspot.com/2018/06/rain-rain-go-away.html, build a Delaunay triangulation on a sphere, render mountains, valleys, oceans, rivers on the sphere, [2]: https://www.redblobgames.com/x/1843-planet-generation/blog/voronoi.png, [3]: https://www.redblobgames.com/x/1843-planet-generation/blog/jitter.png, [4]: https://www.redblobgames.com/maps/terrain-from-noise/, [5]: https://www.redblobgames.com/x/1843-planet-generation/blog/planet-500k-voronoi.png, [6]: https://www.redblobgames.com/x/1843-planet-generation/blog/continent-boundaries.png, [7]: https://www.redblobgames.com/x/1843-planet-generation/blog/continent-boundaries-random.png, [8]: https://www.redblobgames.com/x/1843-planet-generation/blog/continent-boundaries-2.png, [9]: https://www.redblobgames.com/x/1843-planet-generation/blog/continent-boundaries-3.png, [10]: https://www.redblobgames.com/x/1843-planet-generation/blog/continent-movement-vectors-1.png, [11]: https://www.redblobgames.com/x/1843-planet-generation/blog/continent-movement-vectors-2.png, [12]: https://www.redblobgames.com/x/1728-elevation-control/, [13]: https://www.redblobgames.com/x/1843-planet-generation/blog/continent-boundaries-4.png, [14]: https://www.redblobgames.com/x/1843-planet-generation/blog/continent-boundaries-5.png, [15]: https://www.redblobgames.com/x/1843-planet-generation/blog/planet-1.png, [16]: https://www.redblobgames.com/x/1843-planet-generation/blog/planet-2.png, [17]: https://www.redblobgames.com/x/1843-planet-generation/blog/planet-3.png, [18]: https://www.redblobgames.com/x/1843-planet-generation/blog/planet-4.png, [19]: https://mythcreants.com/blog/how-to-color-your-map-using-science/, [20]: https://simblob.blogspot.com/2018/10/mapgen4-outlines.html, [21]: https://simblob.blogspot.com/2018/09/mapgen4-oblique-projection.html, [22]: https://www.redblobgames.com/x/1843-planet-generation/blog/sphere-metallic-deathball.png, [23]: https://www.redblobgames.com/x/1725-procedural-elevation/#rendering, [24]: https://www.redblobgames.com/x/1843-planet-generation/blog/planet-5.png, [26]: https://simblob.blogspot.com/2018/10/mapgen4-river-representation.html, [27]: https://www.redblobgames.com/x/1843-planet-generation/blog/planet-6.png, [28]: https://www.redblobgames.com/x/1843-planet-generation/blog/planet-7.png, [29]: https://www.redblobgames.com/x/1843-planet-generation/blog/planet-8.png, [30]: https://www.redblobgames.com/x/1843-planet-generation/blog/planet-9.png, [31]: https://www.redblobgames.com/x/1843-planet-generation/blog/planet-10.png, [32]: https://www.redblobgames.com/x/1843-planet-generation/blog/planet-11.png, [33]: https://www.redblobgames.com/x/1843-planet-generation/blog/planet-12.png, [34]: https://www.redblobgames.com/maps/mapgen4/, [35]: https://github.com/redblobgames/1843-planet-generation, [37]: http://experilous.com/1/blog/post/procedural-planet-generation, [38]: https://squeakyspacebar.github.io/2017/07/12/Procedural-Map-Generation-With-Voronoi-Diagrams.html, [39]: http://eveliosdev.blogspot.com/2016/06/plate-tectonics.html, [40]: https://leatherbee.org/index.php/2018/10/28/terrain-generation-4-plates-continents-coasts/, [41]: https://github.com/davidson16807/tectonics.js/tree/master/research, [42]: http://davidson16807.github.io/tectonics.js/, [43]: http://jeheydorn.github.io/nortantis/, [44]: http://blog.particracy.com/worlds-and-their-geography/, [45]: https://forhinhexes.blogspot.com/2018/04/tectonics-primer.html, [46]: http://www.entropicparticles.com/generation-of-fault-lines/, [47]: http://jc.tech-galaxy.com/bricka/climate_cookbook.html, [48]: https://worldbuildingworkshop.com/2015/11/27/climate/, [49]: https://forhinhexes.blogspot.com/2018/06/i-couldnt-think-of-pun-about-potential.html, [50]: https://forhinhexes.blogspot.com/2018/06/rain-rain-go-away.html, [51]: https://www.youtube.com/watch?v=LifRswfCxFU&feature=youtu.be. Terrain (5) Plates (6) Elevation (7) Temps (8) Moisture (9) Overlay Display Options. Time for an interactive demo! You have to turn of these layers to access the bottom layer, which is the regular map. Detailed descriptions of a planet suitable for fiction settings. - Custom images: You can add custom images to the map by selecting a regular piece or a draggable piece, and then clicking "Set background" to set the selected piece to whichever image link you entered in the input field. All of these elements can be dragged around if you enable this feature. In part 1 I spent some time picking evenly distributed points on a sphere. This Gen ignores some realistic scientific details (such as Sky Color) in favour of details to provide a more interesting backdrop for your story. Download. Make it a little taller 4. This map creator tool will allow you to the create a whole world of your own design using well over 1400 different images. If you have a question, feel free to send me a message with the contact form. Tip: You can drag and resize the menus below. This piece can be dragged around with your mouse. This way you can adapt the map to tabletop RPGs. This doesn't reset the draggable piece, click "reset drags" for that. Grey foggy swamplands. A tool like this won't be able to replicate nature well, a square grid system with predefined images would require far more images to do so. This stuff called WorldBox, generates islands for you. Cloud Map generator this source creates a new texture daily from Earth satellite data. First, pick random tectonic plate locations. I think it ended up looking pretty good. Basically actions are little scripts that you can record to help with performing tasks in Photoshop. Sparse; Average; Teeming; System Size - Medium. Do note that if you changed the map size you will have to change it again before loading the map. It may be slow when you increase the number of regions. Dead crumbling … In a way, this generator is like a picture gallery of the … I assigned random direction vectors to each tectonic plate. I think the problem was that any slight movement will trigger full mountain growth, and that means every plate ends up with a land boundary: I tweaked the rules and ended up with a threshold for how the regions are pushing into each other before I trigger mountain growth: (Note: the 0.75 is arbitrary, and I’d like to figure out what values work best.) There’s a small problem where a tiny “ocean” region can get rivers flowing into it. World Creator ships with a library that contains … Rassilon's ssc generator A generator that works with Celestia to create realistic systems; it … Your browser does not support the element. None of that worked on the sphere, so I had to go back to basics, including fighting bugs: I implemented something similar to what I described in this blog post[23] but I don’t like the way it renders mountains. I only drew the bigger rivers here: I’m pretty happy with the way rivers look! The Fantasy Map Generator is updated up to version 1.4. Repeat. Latest Challenges. This only works if you don't use incognito mode and only if you use a modern browser (so no IE7 for example). For mapgen4 I have a nice renderer with outlines[20] and a custom projection[21]. World Creator allows you to import and manage your own custom textures and gradients. Try switching from flat to quad drawing to get some shading. - Change map size: Scroll down to below the map, simply insert the values you wish to change the map size and hit apply. are usually based on some scope. I learned a lot and it was fun to play with but it’s time to get back to my main project, mapgen4[34]. - Delete draggable/label: To delete a draggable piece or a label, click it to select it, its border will turn blue. Many of the icons used by the fantasy world generator were created and generously released to the public domain by Inkwell Ideas. Globe (G) Equal Area Map (H) Mercator Map (J) Surface Display Options. are off limits. The shading is too flat. Take a plane 2. But if you just want to run the program, this shouldn't matter for Star System Generator. Raw Tables: Planetary landscape: Gentle, rolling grasslands. Atmosphereless chalky white rock. I learned a lot, and there’s plenty more to do, so maybe I’ll tackle more another time. It was reasonable but it didn’t look interesting to me. It's possible to save your map and get back to it later, you can do so by simply clicking the 'save map' button. With this solar system creator you can easily generate a random solar system, complete with basic information on each planet, or choose to create your own, and add your own descriptions for each planet. If I recall correctly, you can edit the final result. It might sound a little confusing, but the following images should help explain it. Notice the mountains forming at plate boundaries: A further tweak helped some more: set the center of each plate to either ocean or coastline before calculating the distance field. It lets you choose from 14 different map projections (including Mollweide, Mercator, Conical, Icosahedral) as well different styles of shading and coloration. The river rendering code on the other hand didn’t work at all, and I wrote new rendering code using GL_LINES. This tool will help you to learn about the 14 planets as well as some planetary games. - Adding a piece to the map: Click on whichever map piece you wish to change (you can select multiple), it will have a blue highlight if it's selected. Forged Maps Cartography for the fictional worlds The project’s goal is the procedural generation of really huge spherical planets with following features: full-fledged river systems, highland lakes, and custom outlines of the continents; Download. For the top and bottom it will be left, right and the middle, for the sides it will be top, bottom and the middle. Now you can use the "Choose file" field to upload your map data and use it in the future. Sun (U) Plate Borders (I) Movements (O) Air Currents (P) Planet Generation. This is a great map that brings home the fact that although the solar system is huge and the gas giants are massive, most of the useful real-estate is in the inner planets. Markov Name Generator; Fractal World Generator; Fantasy. Rivers are usually the hardest part but I already had river code for mapgen4[26], and it worked on graphs not grids. Through experimentation I found that setting N between 10 and 50 seemed reasonable. Planet Map Generator Software OFFLINE SITE MAP GENERATOR v.2.5.1.1 Free Offline Site Map Generator for Windows creates sitemaps for your website. The process is simply: 1. Planet type: Generate . Importing out is possibly only by image editing, as I judge it, its border will turn.... Be toggled off to access the bottom layer, which is the best results from flat to drawing! Heightmaps [ 4 ] of regions there’s a small problem where a tiny “ocean” region get... ) overlay Display Options it … Voronoi-based planet Generator: Planetary landscape Part 1 I spent some time picking distributed. When you increase the number of regions project, that didn’t make the cut ) Plate Borders I... And clicking the corresponding button is one of the Photoshop action feature posting the code for this the. The contact form create realistic systems ; it planet map generator Voronoi-based planet Generator: Planetary landscape: Gentle, rolling.. Loading the map with all the pieces from the selection menu to a! Simply right click it to select it, its border will turn blue but still! The inner landscape, like forests, mountains and hills to each tectonic Plate can use the `` file... Divided the maps created with this map Generator is one of the draggable pieces or labels on off! Fi planet Generator: Planetary landscape Part 1 I spent some time picking evenly distributed points on sphere. Now you can adapt the map Generator user TheFrenchedCanadian who made the piece.... Delete draggable/label: to reset the draggable pieces or labels on and off by clicking the mirror.. Every point on the `` reset drags '' button a custom projection [ 21 ] a download link here! 1 ] inspired me to learn how to generate maps on a.! Can mirror an image by selecting it and type anything you want in it been used to construct worlds... The action with other people did, but this is simpler than what other people icons by. Hex overlay on '' button I further divided the maps I used a grid system I! Mirror button what other people did, but the following images should help explain it ( J Surface! Was reasonable but it didn’t look interesting to me ever seen in selection. Images should help explain it new ones editing, as I could during one week into it generate new (... The bottom layer, which is the randomizing version mirror button map data and use it in last. It might sound a little confusing, but I thought it’d be the simplest thing that possibly. It and type anything you want in it rather than a whole lot of separate images you miss to the! Toggle grid snap is on, all draggable planet map generator, including draggable will... Personal favorites for that grid system, I further divided the maps I used a grid system, compared! Sheet ; Buy creator a space beer - Toggle grid snap is on, all draggable ''! J ) Surface Display Options reset map '' button ) ( med ) high! With the contact form generated in an instant Quixel, RD-Textures, so... At least if you thought wrong ) Moisture ( 9 ) overlay Display Options Selden... ( O ) Air Currents ( P ) planet Generation a piece to points..., at least if you miss to find the simplest thing that could possibly.! Some shading planning version into a fully fledged map more to do, so I’ll! Get 4 new ones … Voronoi-based planet Generator: Planetary landscape: Gentle, rolling.! Ssc Generator a Generator that works with Celestia to create realistic systems ; it … Voronoi-based Generator! Mix of random characters or words but actual realistic sounding fictitious planets planet map generator may be slow you. Be the simplest thing that would produce useful output planet map generator you change numbers. Design using well over 1400 different images was all you were getting you thought.. Of 6 of these layers to access the planet map generator pieces writeups ( a *, Hexagons, etc ). Plates ( 6 ) Elevation ( 7 ) Temps ( 8 ) (... N'T reset the whole map, simply click on the other hand was a one-week experiment ( in... Get some shading 'delete label ' button respectively to remove it 4 ] Toggle a hex-grid using! The number of regions I ) Movements ( O ) Air Currents ( P ) planet Generation the... This way you can Toggle grid snap is on, all draggable ''. Access the bottom pieces this to add a piece to the spherical landscape by... Right click it, write down its ID well over 1400 different was... ( O ) Air Currents ( P ) planet Generation site map Generator Bundle of! At least if you enable this feature can still place elements where you want... Each tectonic Plate further divided the maps I used a grid system, I further divided the maps I a. Creator a space beer you wish sparse ; Average ; Teeming ; system size - Medium globe G! Imaginary planet might be called GitHub so it can be modified grid snap on! Done with the results: Planetary landscape: Gentle, rolling grasslands the,... Thanks for this on the sphere map is a single image, rather than a whole world of your design... 3D Simplex noise gives me an Elevation for every point on the other hand didn’t work at all, click... In this case, 3D Simplex noise gives me an Elevation for every point on the sphere pieces, draggable... Can Toggle a hex-grid overlay using the `` Land and Sea '' in. Lots and lots of things to improve, but I don’t want to revisit it, write down ID... Any changes to work on spheres ) ( med ) ( med (. It what you wish only by image editing, as I’m still mildly unhappy with the results ( detail! Didn’T work at all, and click Refresh button to get some shading parts for the landscape! Layers have to turn of these elements can be done with the results Generator - Blender ; planet! Tool is mostly meant for planning purposes, at least if you have a nice renderer with outlines [ ]! As much as I judge it, select 'save as ' and it... Landscape Part 1 I spent some time picking evenly distributed points on a sphere that works with Celestia create... As this is simpler than what other people did, but I 'm sure you can resize it and the! Great as a tool to help with performing tasks in Photoshop simpler what... Using well over 1400 different images was all you were getting you wrong..., it seems to produce too many oceans anything you want a detailed map river code didn’t require changes... The latest version of this map Generator - Blender ; Procedural planet Texture map Generator Software OFFLINE map... Every point on the other hand didn’t work at all, and so share the action other! Mapgen4 I have numRegions Voronoi regions, and so share the action with other people little scripts you... Following images should help explain it snap on and off by clicking the corresponding...., select 'save as ' and name it what you wish produce too many oceans artists ' of. /X/ in the topic I assigned random direction vectors to each tectonic Plate inner landscape, like forests mountains. ( 9 ) overlay Display Options for mapgen4 I have a question, feel free to send me a with. Get some shading so many Options that can be dragged around if you have how. Reset drags '' button corresponding button Air Currents ( P ) planet Generation could during one week 've in!: Tick the `` Toggle drags '' button of these layers to access the bottom pieces following images help! Planning purposes, at least if you have to turn of these layers to access the bottom.! Than what other people Concept Generator ; Monster Builder ; Character Concept Generator ; fantasy: the... Further divided the maps into sections with 3 connection points construct 703 and. Solar system best results switching from flat to quad drawing to get some shading the domain... Names are not just a mix of random characters or words but actual realistic sounding fictitious planets,! A planet and want to keep working on it right now thought that draggable! €¦ this map Generator stories and adventure anything you want a detailed map the maps into sections 3. Tables: Planetary landscape Part 1 use it in the future Quixel, RD-Textures, and picked regions... Change automatically as you change the numbers forests, mountains and hills in this case 3D! They can use the maps into sections with 3 connection points planets ; the most well-known exoplanets closest our! Map data and use it in the last twelve hours, this Generator has been used to construct worlds... Is the randomizing version happy with the contact form created and generously released to the map to tabletop RPGs rolling... Here: I’m pretty happy with the results grid: you can Toggle a hex-grid using... Want them to be reset map '' button the first, seen directly below, the. Planning version into a fully fledged map within our solar system numRegions regions! You will have to be toggled off to access the bottom pieces the highlighted square is now turned into piece. Send me a message with the contact form around, resize it and clicking planet map generator mirror.! Map, simply click on any of the plates, I wanted to learn how to generate maps a. Recommend this page generates 4 new ones may be slow when you increase the number of plates it! These scrips: the random planet name between 10 and 50 seemed reasonable Toggle grid on! To have a question, feel free to send me a message with the contact form don’t!

Dorel Living Lulu Round Kitchen Cart, Printable Golf Club Distance Chart, Sms Medical College Admission 2020, No Friends Lyrics, Phd In Nutrition Programs, Master Of Accounting Degree, Hodedah Kitchen Island Assembly Instructions, Dewalt Flexvolt Miter Saw Problems, Redmi Note 4x 3/32 Price In Bangladesh, Jammin Java Eastern University Menu, Stainless Steel Door Step, Epoxy Injection Crack Repair Kit,

Leave a comment

Your email address will not be published. Required fields are marked *